Preparing the experience
ShadowCast Marketing · Product & Brand Studio

Eleven products, thirteen films, one studio. Voice AI, computer vision, SaaS, simulation and automation — designed, engineered and launched in-house, then marketed like we mean it.

ShadowCast S mark
move the light ↔
The reel · 50 seconds

Every brand casts a shadow.

01 · Cold open02 · Eleven products03 · The numbers04 · The studio
Private development

Work In Progress.

A new product is taking shape behind the scenes. Its identity, interface and launch film are intentionally blurred while the work is still underway.

Not yet public
Private collaboration
Work In Progress

Collaboration details and media are being held until the product is ready for its public launch.

Private preview
Game · In development

Common Roads.

A co-op traffic builder in a toy-town river valley. Draw the roads and every car finds its own way, by street, roundabout, motorway or train, through day, night and passing rain.

  • Draw a road to every home. Each house has two cars with errands to run.
  • Grow the network. Bridges, roundabouts, signals and motorways come with the weekly upgrade; a ring railway links the towns.
  • Plan ahead. A City Roadmap of 32 long-term plans, each with an upside and a catch.
  • Play together. Up to four players, each running a section of the same valley.
Gameplay · 0:50Captured in the game as it plays: roads drawn, trains running, dusk falling, rain rolling in.
Update · November 2026

New in the valley

Common Roads now runs in Unreal Engine 5, and the latest build adds:

A landscaped roundabout viewed from above

Proper roundabouts

Each one takes a 3×3 block: a wide ring, a kerbed island garden with its own tree, and flared, kerbed entries. Cars already on the ring go first.

Traffic signals and stop lines at a crossroads

Signals that face the traffic

Every approach gets its own signal head and stop line, with amber and an all-red pause before the other way goes.

The four-branch City Roadmap panel

A bigger City Roadmap

32 plans in four branches of four tiers, each with an upside and a catch. The new Junctions branch covers signals, roundabouts and motorways.

Working boats and sailing boats on the water

Boats on the water

Barges and water taxis work the river, slipping under the bridges. Offshore, a container ship, a car ferry and yachts hint at the harbours to come.

Warm furnished rooms visible through windows at dusk

Glass you can see through

Windows are softly frosted and show the furnished rooms inside, glowing warm after dusk.

Road-building hints across sloped terrain

Know why before you build

Blocked ground is hatched and explained as you drag, and the corners of each tile snap your road onto a clean diagonal.

Also new: junctions that sit flush on hillsides, seamless curves, warmer headlights at night, and boats that steer round bridge piers.

Original game · In development

Oaths of Cinder

A sixteen-player pixel-art autobattler. Draft units, swear to a god, plan your board on a floating stone terrace, then watch it fight. Win the duel and your Shogunite throws its Spark.

16 players253 units6 gods a match

Oaths of Cinder
Web and Windows · Offline test

An original ShadowCast game. Footage, art, sound and balance are work in progress; the offline test is now available.

Offline test

ShadowCast/The Lab

Eleven products. Eleven worlds.

Independent tools. One creative studio.

Every one of these is real, working software built by the studio. Hover a card to preview it, then play its film or launch the live build.

In development

Co-op traffic builder

Common Roads

Draw roads through a toy-town river valley, grow the network and keep every car moving through day, night and passing rain.

Co-op playersUp to 4

Offline test live

Pixel-art autobattler

Oaths of Cinder

Draft units, swear to a god and plan your board before sixteen players collide across a floating stone arena.

Playtest scale16 players

Open for pilots

AI vehicle photography

Vehicle Studio 360

Turns dealer lot photos into showroom shots on a local GPU — and leaves every pixel of the car untouched.

Car pixels changed0

Open for pilots

Evidence-backed docs

Nyx-I

Generates documentation where every claim links to the exact code behind it, and flags drift on every PR.

Analysis tests passing125

Open for pilots

Lead capture & quotes

QuoteFlow

Multi-step intake, readable lead scores, instant estimates and follow-up for local service businesses.

Domain tests passing208

Open for pilots

AI agency operator

Operator Forge

Local-first lead research, inbox triage and recurring deliverables, with a human approval on every send.

Runs onyour hardware

In evaluation

Fleet dispatch

DispatchMatrix

A live command center with ETAs, late-risk and deterministic reassignment. The AI explains; the math decides.

Cloud requirednone

Focus & goals

HourForge

Turns goals into next actions, honest focus sessions and weekly reviews backed by evidence.

Tests passing617

AI phone assistant

Sakura

Answers your phone, confirms before it acts, and switches between English and Japanese mid-call.

LanguagesEN · 日本語

Offline audiobooks

Local Book Reader

Reads your books aloud with a stable voice for every character, follow-along text and cached chapters.

Runs100% local

Live build

WebGL driving sim

Gardesana at Dusk

A rain-soaked 5.4 km lakeside drive with a hand-built renderer, vehicle physics and a cinematic autopilot.

Lakeside loop5.4 km

Vehicle Studio 360

Turn one vehicle photo into a full campaign of polished, on-brand imagery. Explore new locations, lighting and creative direction without the cost or delay of a traditional reshoot—while keeping the vehicle unmistakably yours.

Live generation is preparing0%
00:00current generation
—last generation
Waitingworkflow progress
Drag through the rift to compare the original with the latest campaign concept.Preparing the next concept
For clients

What we can build for you.

The same team that shipped this portfolio takes on a small number of client projects, from first sketch to launch film.

Brand & launch films

Identity, motion and product films that make software feel inevitable.

  • Logo and identity systems
  • Launch films and app ads
  • Landing pages that move

Product engineering

Web, mobile and SaaS products with real tests, real billing and real deploys.

  • React, Next.js, React Native
  • Multi-tenant APIs and dashboards
  • Stripe and QuickBooks integrations

AI systems

Voice agents, computer vision and automation that stay accountable.

  • Voice-first field apps and phone agents
  • Local image generation pipelines
  • Agents with human approval gates
9products designed and built in-house
1,500+automated tests passing across the portfolio
4AI disciplines: voice, vision, language and agents
11launch films, including this site’s reel
Portrait card: Micah Schweizer, Founder and CEO of ShadowCast Marketing

Founder & CEO

MicahSchweizer

ShadowCast is led by Micah Schweizer, who runs product, brand and engineering across the studio’s portfolio. He builds at the intersection of creativity and technology, turning bold ideas into real-world products, content, and systems that scale.

  • CEO · ShadowCast Marketing
  • Product strategist
  • Designer · Engineer
  • Product
    thinking
  • Creative
    execution
  • Systems
    that scale
Let’s build together

Have a product in your head? Let’s build it.

Tell us what you’re trying to make and who it’s for. We’ll come back with a plan, a timeline and a first look.

hello@shadowcast.marketing
Idea→Plan→Reality
  1. Ideas
  2. Strategy
  3. Design
  4. Development
  5. Launch
  6. Anything
    is possible

ShadowCast / The Vault

Pricing worth breaking in for.

Transparent, fixed-scope packages, from animated websites to custom web apps.

View pricing